Froob/RK Cred Farming

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Furiox
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Froob/RK Cred Farming

Post by Furiox » Thu Mar 16, 2017 11:35 am

Froob/RK Cred Farming for Dummies! (J/K on that last part hehe)
***Disclaimer: Guide work in progress...***
Beyond the obvious rare finds (GA, NS2, Shape Soft/Hard, etc.) - you might be wondering how a fr00b let alone paid players can earn credit's in today's economy! :) (Unfortunately - as deprecated as most guides are... the tone is still very much the same - blitzing/calming/missioning Yes Drops/convenience items (typically from solo missions, not team based).) While the below is not (all inclusive) - it should be a bit more updated with today's market trends and hopefully will give a bit more context than just using the buzzword "blitz". :)

Tools of the Trade:
  • ClickSaver - This is probably the most widely used tool - it allows you to setup a "shopping list" to effectively notify you when you roll a mission that meet's your configured criteria (item, location, type, etc.). The app also has the ability to automate "the rolling" of missions based on how many attempts you would like to try. Link is Direct Download to the tool/works with both Old/New Clients.
  • Mishbuddy - I have heard people sing praises on this one as a ClickSaver alternative - however I have not tried personally. Wanted to list simply as an alternative should you not like ClickSaver.
  • Mass Message Relay Bots
    • These are in-game chat bots that players register/subscribe to - then they will broadcast messages of varying types (PVP, PVM, Shopping, etc.). Typically there will be some sort of rules associated with the bot you would like to "do business with" - and usually you can see this list by doing a (/tell botname !rules).
    • So why is this listed as "Tools of the Trade"? Easy - publicity baby! Without using (M.M.R.) bots - you are essentially limited to your local area's (OT Shopping X-X, OT OOC, (Yes leaving clan/neut out - we are an Omni org ffs lol.)
    • Omni/Neutral M.M.R. Bots In Service (as of this writing)
      • Darknet
        • Minimum level to register is Level 100. To register: /tell darknet !register
        • If you are a P$L org member - we broadcast darknet in org chat (so you dont need to be subscribed on each of your toons. So to stop receiving the /tell's from darknet (/tell darknet !unsubscribe all) - Yes - you will still be registered/can use the bot!
        • Usage (for yes drop selling): /tell darknet !wts Item A - 10m, Item B - 100m, Item C - 1b.
        • Usage (for no drop selling): /tell darknet !lr Item A - 10m, Item B - 100m, Item C - 1b.
      • Neutnet
        • Minimum level to register is Level 100. To register: /tell neutnet !register
        • If you are a P$L org member - we broadcast neutnet in org chat (so you dont need to be subscribed on each of your toons. So to stop receiving the /tell's from neutnet (/tell neutnet !unsubscribe all) - Yes - you will still be registered/can use the bot!
        • Usage (for yes drop selling): /tell neutnet !spam shopping all Item A - 10m, Item B - 100m, Item C - 1b.
        • Usage (for no drop selling): /tell neutnet !spam lootrights all Item A - 10m, Item B - 100m, Item C - 1b.
        • **The (all) after the channel name is for faction, you can sub that for omni or clan - to send your message to registered users that are with a particular faction.
Strategy:
  • Blitzing
    • The quickest way to obtain the mission reward from a RK mission (Can be used in SL missions as well (useful for various quest objectives)). This is a "lost skill" (so it would seem current state) which is what makes it very desirable for the (concierge) crowd. The concept is very simple - when you enter a mission - you run around in the areas (you believe) to contain the mission objective (find item, repair, etc.). While it is not scientific - I have very good success with reviewing the "PF MAP" (Mini Map) - once I enter the mission - and then try to identify the furthest most diagonal point (where mobs exist) - and that is my (check here first) target. Just be sure to have a lock pick handy - to overcome locked doors and grab the occasional locked chest before you grab Agg from any mobs.
      • Pro Tip #1: Consider grabbing a few outside buff's (OSB's) like Fixer HOT, Speed or Essence from an enforcer before blitzing.
      • Pro Tip #2: Remember the goal here is to rush in/rush out - you probably want to be in full Defense.
      • Pro Tip #3: If the diagonal rush approach doesn't work, leave the mission - (it pseudo resets) and then run back in and do a traditional "left's" or "right's" style mission approach with your blitz.
  • Calming/Mezzing
    • The second quickest way to obtain the mission reward (and bonus chests/skeleton/box loot too*) from a RK mission (Can be used in SL missions as well (useful for various quest objectives)). While this is not really a "lost skill" - it is profession dependent. This means that this approach would only be viable/useful for Calming/Mezzing professions (Crat, NT, Trader). The approach would be similar to "blitzing" as noted above - however - the key difference being - you arent pulling a "train of aggro" with you to the mission objective - you are simply mezzing/calming/looting on the way. Just be sure that you have a lockpick to help you overcome locked doors/chests/etc. :)
      • Pro Tip #1: You are already in the mission - yes calming an entire mission takes time - but the loot potential also raises to beyond what you would normally get from a normal mission blitz. This means additional loot to sell or even use yourself! :)
      • Pro Tip #2: Consider grabbing a few outside buff's (OSB's) like Fixer HOT, Speed or Personal Notum Harvester (PNH)/Cost from an NT/MP.
  • Standard Missioning
    • Your last option (that I can think of at least hehe) to obtain the mission reward (and bonus chests/skeleton/box loot too*) from a RK mission. There will be no big build up of this path - as you see - it is pretty much just running the mission start->finish for the mission reward. The good news is - not only do you get the benefit from the first 2 approaches (Mish Item, Extra Loot Potental) - you get the added bonuses of (Experience (xp), and Mission Tokens (provided you get close to 100% chance.)).
      • Pro Tip #1: Consider grabbing a few outside buff's (OSB's) like Fixer HOT, Speed or Personal Notum Harvester (PNH)/Cost from an NT/MP.
Level/Loot Ranges: (Again not a full list - just what I remember/believe to be relevant.)
  • Low Level (1-60):
    • Concrete Cushions? - Nah... While you might eventually sell 1-2, they just are not in demand. (If you do though - QL10 is your target QL.)
    • Grid Armor 1
      • Mission Drop (Be on the lookout for mobs that drop TS items!)
      • World Drop (Hunting NPC's that drop TS items + around the QL of the item in question. I have personally looted GA1 from a bothacker at 8x8 in PM. :))
    • Programmed Photon Particle Emitter (Shape Soft/Hard Armor)
      • Mission Drop (Be on the lookout for mobs that drop TS items!)
      • World Drop (Hunting NPC's that drop TS items + around the QL of the item in question.)
    • Profession Specific Rollable Nanos? Eh - you might find a few that are *not* store buyable (I think crat/engy pet heals & crat taunt.) are the only ones coming to mind. Other than those - most all of your (must have) nanos are store buyable for all professions.
    • Weapons/Armor? Nah - there aren't really any RK armor/weapons beyond the attribute buffing variety (that are coming to mind at least.)
    • Profession Specific Dyna Nanos? Possibly - only ones that are coming to mind are for fixers namely - long HOT's/NCU/SMG buffs I believe are the main target's for Dyna nanos go in this range. (that are coming to mind at least.) Also - dont forget to try and grab/assemble (full sets) of similar ql Stat Buffing gear (Nova Dillon, Sekutek, Kirch) this is more of the oddity loot that could fetch a pretty penny as several who look to twink lower levels need/want the gear - but usually cant be asked to farm it themselves hehe.
      • To find dyna bosses - you will need to have an (aftermarket planet/world map). Once installed - the easiest way will be to open your planet map (P) and then scan the varying areas of Rubi-Ka looking for purple dot/number combinations. The number is the average level of the dyna camp NPC's. Needless to say - you will need to experiment to see just how beefy a camp you can handle. (Another item that may come in handy will be an Aggression Enhancer tool that can be used to pull the boss/mobs without pulling Agg from any surrounding/social mobs.)
    • Instance Related Yes Drop Loot
      • Steps of Madness | No LvReq
      • TOTW | Max Lv60
        • Purifying Rod (This item can be stacked, removes hostile debuffs, drops from bosses within ToTW (Khalum, Aztur, Reanimator, GoT, Uklesh)
  • Mid Level (60-150):
    • QL90+ Mist-Filled Jar (Not rollable - rare mission/chest drop - used for Engy Pistols - can be a hefty pay day for 1 of these (Needs to be ql90+)!)
    • Profession Specific Rollable Nanos
      • I wont be listing every nano here - lol.. Just suffice it to say that this will be the point you either need to have payed attention to (WTB) trends on mass messaging bots or you just have to make an educated guess.
      • Educated Guess you say? Absolutely! Take a look at each profession link below - for a complete nano listing. Your target should be nano's north of ql120+. When in doubt - use your org bot's (!nano nameofnano) command to see if it is RK, Dyna, etc. (If it shows "Mission reward" - it should definitely be on your shopping/blitz list.)
    • Dyna Bosses
      • Might add a list of unique dyna nano/loot 1 day - just suffice it to say - this will be a very good source of easily repeatable revenue generation for you. In addition to the rare drops - you get the common/trash drops (which you should be looting, even if you didn't kill the boss/arrived to a corpse - grab the trash loot! Roll and level a trader up a bit - and use them to sell all of your junk loot to the trader shop - which will garner you (more credits) as the terminal simply values what you trade to it higher than any <insert npc/vendor/terminal here>.
      • To find dyna bosses - you will need to have an (aftermarket planet/world map). Once installed - the easiest way will be to open your planet map (P) and then scan the varying areas of Rubi-Ka looking for purple dot/number combinations. The number is the average level of the dyna camp NPC's. Needless to say - you will need to experiment to see just how beefy a camp you can handle. (Another item that may come in handy will be an Aggression Enhancer tool that can be used to pull the boss/mobs without pulling Agg from any surrounding/social mobs.)
      • A few things to keep an eye out for (until a list goes up or you get a feel for most dyna loot tables) - weapons (that are profession locked (IE: corpse cutter)), most non adventurer/fixer specific nanos/discs - will potentially be worthy to keep (might be a dyna drop only - use your org bot's !nano command to verify.))
  • High Level (150+):
    • Mission Related
      • Profession Specific Rollable Nanos (Check Mid Level for Nano Listing by Prof.)
      • In addition to profession specific nano's - if you can roll QL200 items/mission rewards - you have entered a new arena/additional item territory.
        • NCU Memory: These would be good in sets of ql150, ql200 varieties. (These can now be purchased in the re-vamped neutral fair trades - but they also come at a premium! This would be a good chance to undercut the market a bit!)
        • Hardcore CPU Upgrade: These are sought after in the ql200 variety. These are upgradeable by paid players and are not store buyable.
        • Other Chest/Mission Loot: QL200 Empty Basic Implants, QL200 Implants (that are not empty/can be cleaned), QL200 Deck Range Increaser, Dont forget about the ql90+ Mist-Filled Jar!, etc.. Remember the QL200 (jar excluded) theme. :)
        • Grafts: I could have thrown this with the other chest blurb - however worth a unique mention. Keep an eye out for ql200 grafts of varying flavors (Enhanced Senses, Lesser Paralyze with Indecision, etc.). These can be hacked and are sought after in the ql200 variety (as the higher the QL of the hacked graft - the skill that is locked by using the graft - is reduced - thus enabling the user to use the graft more frequently.)
    • Dyna Bosses
      • This will be a very good source of easily repeatable revenue generation for you. In addition to the rare drops - you get the common/trash drops (which you should be looting, even if you didn't kill the boss/arrived to a corpse - grab the trash loot! Roll and level a trader up a bit - and use them to sell all of your junk loot to the trader shop - which will garner you (more credits) as the terminal simply values what you trade to it higher than any <insert npc/vendor/terminal here>.
      • To find dyna bosses - you will need to have an (aftermarket planet/world map). Once installed - the easiest way will be to open your planet map (P) and then scan the varying areas of Rubi-Ka looking for purple dot/number combinations. The number is the average level of the dyna camp NPC's. Needless to say - you will need to experiment to see just how beefy a camp you can handle. (Another item that may come in handy will be an Aggression Enhancer tool that can be used to pull the boss/mobs without pulling Agg from any surrounding/social mobs.)
      • A few things to keep an eye out for (until a list goes up or you get a feel for most dyna loot tables) - weapons (that are profession locked (IE: corpse cutter)), most non adventurer/fixer specific nanos/discs - will potentially be worthy to keep (might be a dyna drop only - use your org bot's !nano command to verify.))
    • Instance Related Yes Drop Loot
      • Smugglers Den | No LvReq
        • Mantis Armor Pieces (There is allegedly a bug that has effectively stopped the dropping of the mantis armor pieces. I have tested this theory and went well over 30 minutes without a single armor piece drop. So leaving this here so you dont bang your head against the keyboard. :))
      • High Level Encounters | These are the harder team themed encounters - mostly no drop based but several yes drops - hence worth the mention. High Lvl encounters towards the bottom.
Bonus (Lootrights):
So - I haven't really found a mainstream "lootrights" blurb - so figured I would add my experience/thoughts to this write up. Effectively - selling lootrights (if you are able) is a fantastic way/alternative to make credits in the game. Best part - it is not restricted to RK or SL - meaning it can be done in both areas 0 however for the theme of this guide - will theme the blurb with RK lootrights. The predominant lootrights I am thinking of - would be - areas that have items that are in demand - but maybe have a bad drop rate (GoT), a little more challenging to solo (Aztur), or can be a bit more difficult to reach on your own (T.I.M.). Whatever boss/item you choose to try and farm/offer up - you will have to understand that like any traditional business owner/seller - just because you are offering it - doesn't mean you will guaranteed sell/have customers right away. Much like the weather - the successes of selling lootright's will differ.

The trick is - to have a few different offerings - maybe you start off with ToTW lootrights then move to Foremans if the business appears to be there. Start with your easiest/quickest obtainable loot/instance - then farm your first drop/advertise - if you aren't at least getting a single hit/inquiry - you can choose to go further if you think maybe with a more desirable drop - the interest might pick up. But more often than not - my personal experience generally has been that the interest/population simply is not there. So - I might drop that particular instance and try a different/easily obtained drop to advertise. Wash/rinse/repeat.

What makes this a great approach is you are only held up by your loot luck & the ability to hold the loot while your customer makes their way to you. The concept is simple - once you find an interested buyer, simply "hold" the loot open until you get paid, release loot, on to the next one. The earning potential is there if you are willing to put in the work and develop a sense of your "busy season". A tip on this one - would be to reserve your heavy sell sessions for the weekend's (unless you find a weekday that garners you good success by your test run).

Lastly - I want to end this with a few considerations you might want to factor in with your (business):
  • Conveniences
    • You are more likely to sell your lootrights if you can expedite a person to their loot (Engy: Beacon Warp, Crat/Trader/NT: Mezzed Path or Escort, etc.).
  • Being Realistic
    • While you might be super proud that you solo'd a harder boss or camped something with a ridiculous crappy drop rate - remember you are selling the service/convenience. While you invested several hours to get that Guardian Tank Armor to drop - I wouldn't expect to receive 1b (billion) for the lootright - even with a warp/mezz/escort/etc. Set yourself on the outside/looking in - if you had a few extra credits - and had an opportunity to skip the camping/killing/etc - and just loot your desired item - what would you realistically pay? (Keeping in mind that many of your customers may be fr00b/non credit buyers.). Consider non-market/GMI offers - I mean - is your door getting beaten down? Take the win/dont let the loot rot. It's a win/win. :)
  • Being Realistic Pt.2
    • Cost aside - (if you feel that is not a factor) - and you are still not moving your "lootright drops" - to spite selling on active population days (weekends) - you need to have a hard look at what you are offering. It simply might not be in demand or is an item that while it may be a little challenging to obtain - most do not mind conquering themselves - as they are already there for A, B, or C anyway. So - I am not saying give up the sale of lootrights or not even the lootright giving you trouble - however - you might just need to treat it as a x-mas decoration (why sell x-mas tree's on valentine's day?) - so give the market a chance to rest for a few weeks - then try offering again. :)
  • Think Outside of "The Box"
    • Do not make the mistake of thinking lootrights are restricted to dungeons/instances. You can loot something like a Omni-Tek Gunship which is a awesome end-game buffing item from a standard mission chest! (These can also be obtained from Collector chest's (SL) - however you dont know you are getting a gunship/and the chest is no drop.) The QL200 gunship adds 150 Str - and the thing can be hacked to remove the "Omni" requirement - opening it up for opposing factions to use. While this one is rare - if running mission's - you might want to keep a warping engy close & DO NOT COMPLETE THE MISSION - you need to duplicate the mission key for the person to gain access to the mission so they can loot it.
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